Analema Group | Andy Lomas | Aphra Shemza | JACKTIONMAN | Jasmine Pradissitto | Karel Bata | Kimatica Studio | Kira Zhigalina | Mowgli
Oliver Gingrich | Paul Friedlander | Rachel Freire & Sophia Brueckner | Sara Choudhrey | Shuster + Moseley
Oliver Gingrich | Paul Friedlander | Rachel Freire & Sophia Brueckner | Sara Choudhrey | Shuster + Moseley
The ART IN FLUX: Experiments in Media Arts Now exhibition showcased artist's works on the intersection between art and technology. For the first time, FLUX’s introspective artist discourse was opened up to the wider public, sharing the work of FLUX associated artists with local communities and those unfamiliar with Media Art in the UK.
Profiling contemporary strategies in the Media Arts and Light Art happening right now in the UK; the exhibition involved artists working with a plethora of media; from projection and live body mapping to kinetic and light sculpture and interactive installations. The show was curated by FLUX founders Aphra Shemza, Maria Almena and Oliver Gingrich and co-curated with the artists involved as a collective project. Themed around three concepts: Light/Reflections, Transformation/Illusion and Transcendence the public was invited to explore what it means to create Media Art over the course of the exhibition. Through interactivity and playful engagement Media Arts and cutting-edge technologies were opened to the public to explore, understand and engage with.
Profiling contemporary strategies in the Media Arts and Light Art happening right now in the UK; the exhibition involved artists working with a plethora of media; from projection and live body mapping to kinetic and light sculpture and interactive installations. The show was curated by FLUX founders Aphra Shemza, Maria Almena and Oliver Gingrich and co-curated with the artists involved as a collective project. Themed around three concepts: Light/Reflections, Transformation/Illusion and Transcendence the public was invited to explore what it means to create Media Art over the course of the exhibition. Through interactivity and playful engagement Media Arts and cutting-edge technologies were opened to the public to explore, understand and engage with.